

Things can get tough in the later stages but like the previous games the biggest challenge is in finding everything.Īccompanying the platforming action are a few simple but effective sound effects and some very impressive music composer Eveline Fischer provides several catchy tracks that add to the adventure. The difficulty is well judged with those tucked-away goodies getting harder to find as you progress in the game and the bad guys and obstacles steadily causing you more trouble as you get closer to the end. Some levels are quite relaxed, others require quick reflexes. The first level has you running along wooden piers to the end, but look to the air above or dive into the waters below and you'll discover the hidden bonuses. The levels are well designed with a straightforward path to the goal, but with hidden items and areas for those who wish to explore. Sure, using a half-barrel to shield yourself from nut-lobbing monkeys as you climb a rope in this game is a very similar experience to using a half-barrel to shield yourself from nut-lobbing monkeys as you climb a rope in the 16-bit title, but generally the feeling of déjà vu is not as strong. Locations include the riverside, cliffs, snow and underwater whilst the nasties trying to stop your progress include Kremlings large and small, peaceful but still deadly to the touch fish, troublesome spiky hedgehogs (not the speedy blue variety) and explosive barrels that have arms to drag themselves along ropes towards you.ĭespite these visual similarities this is not a Donkey Kong Land 2-style 8-bit re-imaging it is more like an extra bunch of levels set in those environments. Though lacking any unique locales or foes there's plenty of variety here to keep the action interesting. Donkey Kong Land III is not a particularly surprising game, but luckily it's still a very good one.Īt first glance it appears very close to Dixie Kong's Double Trouble!, with the choice of available Kongs, the enemies, friendly faces and environments all taken from the third SNES instalment. Each level has secrets to find and items to collect: KONG letters, coins, life balloons and lots and lots of bananas (grab 100 for an extra life). Sometimes you'll be firing yourself out of a barrel, sometimes you'll be swimming in the waters and sometimes you'll take control of an animal friend to progress. This time players are given control of Dixie and Kiddie Kong as they attempt to locate the lost world.Īs the sixth Kong platformer from the Twycross-based developer, you know what to expect from the title: jump between platforms defeating a varied bunch of enemies and avoiding obstacles. Having successfully brought monkey platforming action to the handheld twice already, Rare produced a third game - the imaginatively titled Donkey Kong Land III.
#DONKEY KONG 3 RIVERSIDE RACE BONUS PORTABLE#
In 1997 the fifth generation of video games was well underway (even Europe and Oceania had the N64 by then), but the trusty Game Boy was still the place to go for portable gaming joy.
